Is this an issue that's been going on recently?

I have been trying to code a particle script that is something related to dashing. However, it only shows on the server and not client? Is this an issue thats going on recently? Heres the code and a quick video of whats been happening.

local dash = game:GetService("ReplicatedStorage")
local assets = dash:FindFirstChild("Assets")
local BackDash = assets:FindFirstChild("Controls").Dash.BackDash:Clone()

BackDash.Parent = script.Parent.Torso
BackDash.CFrame = script.Parent.Torso.CFrame
BackDash.Size = script.Parent.Torso.Size
BackDash.DashPart.Smoke:Emit(10)
BackDash.DashPart.Smoke2:Emit(10)

Is there any way to maybe fix this?

Im not sure if this will help but make sure the particleemitter is enabled
if it isnt already

I’ve head issues with other things not working if the parent is cloned from a Storage service. Not sure of what posts it was mentioned in. Maybe try a Search of the same kind of issue.