I have been trying to code a particle script that is something related to dashing. However, it only shows on the server and not client? Is this an issue thats going on recently? Heres the code and a quick video of whats been happening.
local dash = game:GetService("ReplicatedStorage")
local assets = dash:FindFirstChild("Assets")
local BackDash = assets:FindFirstChild("Controls").Dash.BackDash:Clone()
BackDash.Parent = script.Parent.Torso
BackDash.CFrame = script.Parent.Torso.CFrame
BackDash.Size = script.Parent.Torso.Size
BackDash.DashPart.Smoke:Emit(10)
BackDash.DashPart.Smoke2:Emit(10)
Is there any way to maybe fix this?