So I’m working on a simulator game where you have a sword, and you click to swing it an get stronger, and get better swords. When you swing the sword, you get “Power” and you get more power from each click from getting better swords.
The problem is that I don’t know if it’s well balanced. Before I started balancing it, you could beat the whole game in an hour or two. Now, I don’t know if I’ve made it hard enough, or too hard. I’ve made rebirths harder to get, and swords require more power to get with each rebirth. Do you mind playing the game and giving feedback on it?
Here is the game:
Thank you