I dont know what are the terms or name on what you call this method but is it okay to localize variables in one local?(as in a group of variables stored into one local(?))
local ss,wp,rs,twes,bss,plr = game:GetService("ServerStorage"),
game:GetService("Workspace"),
game:GetService("RunService"),
game:GetService("TweenService"),
game:GetService("BadgeService"),
game:GetService("Players")
local oa,tan = TweenInfo.new(18,Enum.EasingStyle.Linear),
TweenInfo.new(2,Enum.EasingStyle.Linear) -- ast speed,swspd
local go = {Size = Vector3.new(200,200,200);Transparency = 1} -- dont mind
local t = script.T.Value -- dont mind
local las,land,bfps,nf = wp.UFO.Plate.Laser,
wp.Lobby.Exterior.Landon,
wp.RocketPads.BFrame.MFrame,
wp.UFO.NF -- lasers,spaceshipb,BFramedestr,spawndestr,ufobadg
local expar,sw,cas,sfx = ss.ExplosionParticles.grane,
ss.SEF.CPE,
ss.Roku.Missile,
ss.SoundE.exp -- exppartic,swave,ast,sound
local abs,lbs,ebs = 2124623315,2124618728,2124619174