Is this wrong to do?

Hello, I was wondering if it’s wrong to have the data store “name” as the player user Id.

Example: local ds = game:GetService("DataStoreService"):Get data store(plr.UserId)

I’ve never seen anybody doing that, but also never seen anybody go against that;

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I think making a datastore for each player may take up more room and more resources, so I wouldn’t and I would just put it in one single datastore with the first parameter as the player’s userid.

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