Issue with animation editor

for some reason every single time i try to animate, the limbs will not move


To replicate: get a roblox rig from rig creator, get a model, weld that model to the humanoidrootpart using a motor6d and it should start breaking

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hmm… sorry this was kinda hard to understand but usually you dont weld/attach a Model to something, you weld/attach the primarypart of the model to something… if that is not the case, then try to uncheck the Anchored option in every part of your rig, including the Sabre

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yeah sorry i meant:

Add motor6d to humanoidrootpart and set par0 to the humroot

Get a model and inside pick a main part and weld everything else in the model to it

set the humrootpart motor6d part1 to that model primary part above

ill show a hierarchy


here is the hierarchy

I think of misplace or misconnections between Part0 and Part1

not sure if you figured it out by now but it’s because roblox has once again broke something with the animation editor! as if that didn’t have enough unfixed bugs already.

Using the loop feature while animating completely messes up trying to animate the last keyframe and will result in nothing moving as it will snap back to the starting position of the animation upon reaching it. what you need to do is unloop the animation and then reopen the animation to fix the bug. you can loop the animation again when you’re done with the animation. Alternatively you could just copy and paste the starting keyframe at the end of the animation and animate in between.