So I’m trying to make a skin walker monster that pretends to be one of the players in game but I keep getting the error
“Humanoid:ApplyDescription() DataModel was not available”
here is the area of the script that has the issue
function pathfind.New()
task.wait(2)
local monster = rs.Enemy.Skinwalker:Clone()
local players = game:GetService("Players"):GetPlayers()
local randplr = players[math.random(1, #players)]
task.wait(3)
local desc = randplr.Character.Humanoid:GetAppliedDescription(randplr.UserId)
monster.Humanoid:ApplyDescription(desc)
local spawnPos = workspace.MonsterSpawnPos.CFrame * CFrame.new(0,0,0)
monster:PivotTo(spawnPos)
monster.Humanoid.WalkSpeed = 10
monster.Parent = workspace
monster.PrimaryPart:SetNetworkOwner(nil)