Issue with creating and animating a non-humanoid rig

I’ve been trying to animate objects through just using an animationcontroller instead of a humanoid, but instead of having the objects move, the grid just spins rapidly. I’m not sure if I’m doing anything wrong? Help would be appreciated!

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Wrong section should be art design I believe. Anyways…
What’s stopping you from just adding a humanoid? You could animate anything with a humanoid.

This happens when you rig something wrong now I am no expert but try messing with it.

Make sure everything but the Root part is unanchored.

AnimationController’s are way more performance friendly. Also, Humanoids literally use an AnimationController anyway, so this isn’t the issue.

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