Issue with designing viewmodels

I’m trying to make a sort of a monkey platformer game using viewmodels.

The problem is I don’t know how I would use viewmodels so that every player would see the animations in my game.

There are also games like Arsenal, Phantom Forces, and Parkour Reborn Alpha that have viewmodels but every player sees the changes created from the viewmodels to the player. Do they just replicate the viewmodel animation to the player’s character?

They have separate animations for first person and third person. What you see on your screen isn’t visible to other players. If you want it to be replicated then you either make new animations for third person or go the IK route.

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