frriend
(Neohertz)
February 26, 2021, 9:20am
1
Hello!
I’m curious if this some form of performance saver from Roblox, or if this is a bug:
When there are a lot of GUI elements on the screen at the same time, some of them will dissapear.
I’m curious if this is one of those things you just don’t do, or if there is a way around this limitation.
Thanks in advance!
lluckvy
(aaron)
February 26, 2021, 9:29am
2
Do they reappear when repositioning the camera angle?
1 Like
frriend
(Neohertz)
February 26, 2021, 9:35am
3
Yes, that is why I’m kinda curious if it’s a performance thing.
lluckvy
(aaron)
February 26, 2021, 9:36am
4
A little unsure to be honest, could you send a gif or video of it appearing/disappearing when you move the camera around? I’d be nice to visualize it
By the way nice hooded developer lol
1 Like
frriend
(Neohertz)
February 26, 2021, 9:48am
5
Haha Thank you! I just hopped off for the night but I’ll try to get one tomorrow night.
1 Like
Dorthsky
(askaye)
February 26, 2021, 4:11pm
6
Do they have AlwaysOnTop
set to true? If so, try setting it to false. Otherwise try setting it to true.
Also could you maybe send a file of it for repro?
1 Like
frriend
(Neohertz)
February 26, 2021, 4:15pm
7
I am using AlwaysOnTop, yes. I’m also not on my PC currently
Dorthsky
(askaye)
February 26, 2021, 4:17pm
8
Are you using an adornee? Or just parented UI objects.
frriend
(Neohertz)
February 26, 2021, 4:22pm
9
Parented UI objects is what I’m using for this system.
Dorthsky
(askaye)
February 26, 2021, 4:25pm
10
Two things I can think of.
Mess around with the zIndex of the parented GUI objects.
Try using just a couple and see if the same thing happens.
frriend
(Neohertz)
February 26, 2021, 4:30pm
11
I’ll play with ZIndex a bit, but The issue is when there are roughly 15ish or more on screen so It’s not occurring when there are less