Issue with MeshPart Visibility

Hi, suddenly I saw interesting problem which u can see on the photo, the issue is that if player is far from MeshPart (Model) he’ll see it a bit glitchy, so idk how to fix that(

  1. Like, when the player is a bit far from model:

  2. Here, when he is in normal distance between each other

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Set the RenderFidelity property of the model to Precise.

still not working, i had already tried before

Can you ensure that the Mesh Detail Level setting for your studio is set to Level 00?

It’s accessed by pressing Alt + S then Rendering then Mesh Detail Level.

Yes, thank you very much for your help! I hadn’t thought of that.

No problem! Glad I was able to help you!

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