Issue with rocky parts attached to player character with weld

Hi Developers, It appears I’m experiencing an issue with welding heels to my character. This is supposed to be for a Good Girls Sorority type game, and I have welded the heels to the Right Feet and Left Feet, and used C0 to move the Heels a bit down. My issue is that when the player walks, initially the character is stuck in the base plate. I have fixed this issue in the test tab by dragging the character out but this is not an effective fix. Also, when dragged out, I’m still unable to move, the quick fix I used here was anchoring the character, then unanchoring it. Still, I have another issue- the movement is rocky. And when colliding with parts and seats, the heels get trapped in the part, making the player stuck for 1-2 seconds, then jumping the player out…

local CosmeticsFolder = ReplicatedStorage.Cosmetics

local RightHeels = CosmeticsFolder.RHeels
local LeftHeels = CosmeticsFolder.LHeels

ApplyButton.MouseButton1Click:Connect(function()
	local function newLeftLegHeels()
		local newLeftHeel = LeftHeels:Clone()
		local leftHeelWeld = Instance.new("Weld")

		newLeftHeel.BrickColor = NailColorValue.Value
		newLeftHeel.Parent = Character.LeftFoot
		newLeftHeel.Position = Character.LeftFoot.Position
		leftHeelWeld.Parent = newLeftHeel
		leftHeelWeld.Part0 = newLeftHeel
		leftHeelWeld.Part1 = Character.LeftFoot
		leftHeelWeld.C0 = CFrame.Angles(0,math.rad(180),0)*CFrame.new(0,1,0)
	end
	
	local function newRightLegHeels()
		local newLeftHeel = RightHeels:Clone()
		local leftHeelWeld = Instance.new("Weld")

		newLeftHeel.BrickColor = NailColorValue.Value
		newLeftHeel.Parent = Character.RightFoot
		newLeftHeel.Position = Character.RightFoot.Position
		leftHeelWeld.Parent = newLeftHeel
		leftHeelWeld.Part0 = newLeftHeel
		leftHeelWeld.Part1 = Character.RightFoot
		leftHeelWeld.C0 = CFrame.Angles(0,math.rad(180),0)*CFrame.new(0,1,0)
	end
	
	newLeftLegHeels()
	newRightLegHeels()
			
end)

Are the heels anchored at all? Or welded to anything that is anchored?

2 Likes

Nothing is anchored, fortunately.

I would try temporarily changing the HipHeight while using the heels, it’s a somewhat sketchy fix, but it should do the job.

Unfortunately this does not seem to change anything.

Figured it out! Woopsie… Turns out there was an invisible part inside the heel which was anchored… I turned it off and seems to be fixed.