Hi Developers, It appears I’m experiencing an issue with welding heels to my character. This is supposed to be for a Good Girls Sorority type game, and I have welded the heels to the Right Feet and Left Feet, and used C0 to move the Heels a bit down. My issue is that when the player walks, initially the character is stuck in the base plate. I have fixed this issue in the test tab by dragging the character out but this is not an effective fix. Also, when dragged out, I’m still unable to move, the quick fix I used here was anchoring the character, then unanchoring it. Still, I have another issue- the movement is rocky. And when colliding with parts and seats, the heels get trapped in the part, making the player stuck for 1-2 seconds, then jumping the player out…
local CosmeticsFolder = ReplicatedStorage.Cosmetics
local RightHeels = CosmeticsFolder.RHeels
local LeftHeels = CosmeticsFolder.LHeels
ApplyButton.MouseButton1Click:Connect(function()
local function newLeftLegHeels()
local newLeftHeel = LeftHeels:Clone()
local leftHeelWeld = Instance.new("Weld")
newLeftHeel.BrickColor = NailColorValue.Value
newLeftHeel.Parent = Character.LeftFoot
newLeftHeel.Position = Character.LeftFoot.Position
leftHeelWeld.Parent = newLeftHeel
leftHeelWeld.Part0 = newLeftHeel
leftHeelWeld.Part1 = Character.LeftFoot
leftHeelWeld.C0 = CFrame.Angles(0,math.rad(180),0)*CFrame.new(0,1,0)
end
local function newRightLegHeels()
local newLeftHeel = RightHeels:Clone()
local leftHeelWeld = Instance.new("Weld")
newLeftHeel.BrickColor = NailColorValue.Value
newLeftHeel.Parent = Character.RightFoot
newLeftHeel.Position = Character.RightFoot.Position
leftHeelWeld.Parent = newLeftHeel
leftHeelWeld.Part0 = newLeftHeel
leftHeelWeld.Part1 = Character.RightFoot
leftHeelWeld.C0 = CFrame.Angles(0,math.rad(180),0)*CFrame.new(0,1,0)
end
newLeftLegHeels()
newRightLegHeels()
end)