I’m making a party system for my game and I’m trying to make an open and close tween. It works whenever I open it but never works when I press it again to close it. Why?
local function invbuttonpressed ()
if not playerlistactive then
print("False")
updatelist()
tweenoverride1 = tweenservice:Create(mainframe.PlayerListFrame, tweeninfo1, {Position = UDim2.new({0.002, 0,0.002, 0})})
tweenoverride1:Play()
playerlistactive = true
else
print("True")
tweenoverride1 = tweenservice:Create(mainframe.PlayerListFrame, tweeninfo1, {Position = UDim2.new({-0.678, 0, 0, 0})})
tweenoverride1:Play()
playerlistactive = false
end
end
Hey there, as Jacky2804 said, you may need to provide some sort of media to show us what exactly is going on. Also can you show more of the code so I can get a complete understanding?