Hey guys, im having a problem with homerecommendations / roblox algorithm.
In the past weeks ive pushed alot of updates, tried everything to get it back on track but it doesnt seem to get any better.
My game got like 5-700 players shortly after the release. These days all metrics are way better than back then but im stuck at around 100 ccu.
There was a point where my benchmarks became extremely high and volatile, you can see it on the screenshots attached.
I have also compared the benchmarks with some other developers which got X10-X100 WITHOUT having any better metrics (same categorie, Simulation->Tycoon).
I dont expect to have 10k ccu or something but being locked at around 100.. there seem to be something wrong.
Qualified playthrough rate pending between 1 and 1,5% the past weeks.
Currently making between 1,5 and 2,5 robux per visit.
The question now: Is there something wrong? Or are games supposed to get pulled out very quick and its better to screw the current playerbase and just reupload with slight changes?
Again, im not looking / thinking to deserve 10k ccu or something, being locked at 100 just seems extremely wrong though, especially since all metrics went up gradually over the past weeks and still no difference.
I even ran ads two weeks ago for around $2-300, no effect.
I would appreciate if someone from Staff could be giving it a quick look, i wouldnt ask if i wasnt sure that there is something off, especially after more than 3 weeks of hard work (which increased every single metric pretty good) and the comparement to other games benchmarks. The only difference we could find was the âageâ. Their game is 3-4 weeks old, mine is a couple months.
Every hint on whats wrong is highly appreciated!
Best Regards
EDIT:
The game is âBamboo Tycoonâ:





