- I need the item to work… yes, the script gives it to me but the item doesnt work
- In a simple way, I have a buy button with a localscript, which gives me the item that I select to buy… but the script that it has inside has no effect
- I tried to change the script with another similar to a second item “A mystery box” but the same code doesnt work with the first item “pickaxe”
– Localscript by pressing the button to give me the item “Mystery Box” this script works because the item does what it has to do
local player = game.Players.LocalPlayer
local Cash = player.leaderstats:FindFirstChild("Cash")
local sound = script.Parent.Parent.Parent.Parent.CrateEffect
local surprises = script.Parent.Parent.MysteiousCrate:GetChildren()
script.Parent.MouseButton1Click:Connect(function()
if Cash.Value >= 900 then
Cash.Value = Cash.Value - 900
sound:Play()
local chosensurprise = surprises[math.random(1,#surprises)]:Clone()
local backpack = player.Backpack
chosensurprise.Parent = backpack
end
end)
– Localscript by pressing the button to give me the item “Pickaxe” as I said before, it gives me the pickaxe, but in the previous case it does not do what it has to do
local player = game.Players.LocalPlayer
local ironframe = script.Parent.Parent.IronFrame
local goldframe = script.Parent.Parent.GoldFrame
local emeraldframe = script.Parent.Parent.EmeraldFrame
local diamondframe = script.Parent.Parent.DiamondFrame
local amethystframe = script.Parent.Parent.AmethystFrame
local moonframe = script.Parent.Parent.MoonFrame
local button = script.Parent
local cash = player.leaderstats:FindFirstChild("Cash")
local sound = game.ReplicatedStorage.Music.Dance
script.Parent.MouseButton1Click:Connect(function()
if ironframe.Visible and cash.Value >= 2000 then
local ironpickaxe = game.ReplicatedStorage.Pickaxes["Iron Pickaxe"]:Clone()
local backpack = player.Backpack
ironpickaxe.Parent = backpack
cash.Value = cash.Value - 2000
sound:Play()
With the pickaxe script, is the same with the others “iron”, “gold”, “emerald, etc”
– Iron Pickaxe after buying it (when I click it doesn’t work)
– Default Pickaxe Stone (it works)
The pickaxe script isnt the problem because if i put the iron pickaxe in the StarterPack (that means, i no longer have to buy it since it is in my inventory, like the stone pickaxe) the pickaxe works
Code for all pickaxes (if you think that’s the problem):
local tool = script.Parent
local sound = script.Parent.Handle.Hit
local function mine()
local str = Instance.new("StringValue")
str.Name = "toolanim"
str.Value = "Slash"
str.Parent = tool
tool.Mining.Value = true
wait(0.25)
sound:Play()
tool.Mining.Value = false
end
tool.Activated:Connect(mine)
If it was not understood, let me know I really need to solve this problem, its the only thing missing to publish my game (the output doesnt give errors)