What would be the best way to iterate through all of these parts and toggle the ParticleEmitters on/off?

I’m currently using a dodgy placeholder method until it gets fully working, but only a select few emitters are being enabled.
for i, effectPart in pairs(regionArea:GetChildren()) do
if effectPart.Name == "Effect" then
for i, effect in pairs(effectPart:GetChildren()) do
if effect:IsA("ParticleEmitter") then
effect.Enabled = true
break
end
end
end
end