Its possible put ParticleEmmiter inside beams to particles follow beam?

Iam making a new skill, A good will come out of your hand and stick to the target’s hand, the beam will be curved, and i want particles on beam to be more beautiful, I don’t know if it’s possible, is it possible to do that?

It is not, no. You will have to change the ParticleEmitter’s properties such that they give the illusion they they are emitting across the beam. An alternate way of doing this would be to generate attachments along the beam and parent ParticleEmitters to those attachments, but I haven’t the slightest how to do that. I do recall someone found a way to generate parts around a beam though, which can be used as a basis for generating attachments (since they need to be parented under a part anyway).

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