What do you want to achieve? A system that is connected to a draggable GUI (For ex. if you drag the GUI to the right it increases the volume ( not what I want to achieve just an example).
What is the issue? I’ve tried to use position for it but I don’t know how to mention numbers
in-between (for ex. 10 to 20 would be getting all numbers bigger than 10 and smaller than 20 if it is then it would start the if statement).
What solutions have you tried so far? I have asked a friend but I think he was busy/couldn’t find it.
I’ve been trying to make a small project for a science fair type of thing but I can’t get over the scripting because I can’t script well. Here is my small script.
local sun = game.Workspace.sun local button = script.Parent.C local BPosition = button.Position local orbitparts = game.Workspace.Orbit if BPosition.X >= 0.06 and < 0.082 then sun.Position = orbitparts.Part1 end
Here is the error it gives
Players.bahakayra1318.PlayerGui.ScreenGui.Position:6: attempt to compare number <= UDim
Alternatively I was gonna try to make it attached to a brick and it would rotate with the button. And I would get a value to check its position and make it assign other types of values I want to change.
I tried to make the drawing simple as possible.
Thanks for looking at this thread I’ll see you around!