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What do you want to achieve? A system that is connected to a draggable GUI (For ex. if you drag the GUI to the right it increases the volume ( not what I want to achieve just an example).
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What is the issue? I’ve tried to use position for it but I don’t know how to mention numbers
in-between (for ex. 10 to 20 would be getting all numbers bigger than 10 and smaller than 20 if it is then it would start the if statement). -
What solutions have you tried so far? I have asked a friend but I think he was busy/couldn’t find it.
I’ve been trying to make a small project for a science fair type of thing but I can’t get over the scripting because I can’t script well. Here is my small script.
local sun = game.Workspace.sun
local button = script.Parent.C
local BPosition = button.Position
local orbitparts = game.Workspace.Orbit
if BPosition.X >= 0.06 and < 0.082 then
sun.Position = orbitparts.Part1
end
Here is the error it gives
Players.bahakayra1318.PlayerGui.ScreenGui.Position:6: attempt to compare number <= UDim
Alternatively I was gonna try to make it attached to a brick and it would rotate with the button. And I would get a value to check its position and make it assign other types of values I want to change.
I tried to make the drawing simple as possible.
Thanks for looking at this thread I’ll see you around!