Jittery Movement While Going Backwards

Hello! I hope you all are having a great day so far! Recently, I have been working on a first person body script and I ran into this problem:

As you can see, when I jump backwards (or go backwards at all) the player jitters around which I don’t want.

If anybody has a solution to this issue, that would be much appreciated!

I can’t see any jittery movement.
It looks like the player is jumping backwards and has a normal camera view.

Can you record a video of the avatar walking forward and then backward so we can realistically compare how it looks?


This shows it way better

I am just pressing “S” and “Space”

Is the view model in the character model? If so, maybe check the primary part of the character or try setting the arms to massless.

The Viewmodel Arms are parented to the Camera and are set to their own collision group