Hello everyone!
I’ve recently been having issues with the Lua Chat System.
I’m trying to make it so a player is added to a channel.
Here’s my code:
local channel = ChatService:GetChannel("MyChannelName") -- The channel
local speaker = ChatService:GetSpeaker("MeaxisDev") -- The player
speaker:JoinChannel(channel)
The code returns the following error:
ServerScriptService.ChatServiceRunner.Speaker:107: attempt to call a nil value
I’ve tried to print both speaker and channel, both return something in the Output, so they aren’t nil.
Does anyone have an idea of what I did wrong?
Thanks in advance!