This happens in all places from all groups; I’m not using any animation related plugins.
System Info:
CPU: AMD Ryzen 7 5700U with Radeon Graphics
GPU: AMD Radeon™ Graphics
RAM: 16 GB (15.3 GB usable)
Beta Features Enabled:
Dragger QOL Improvements
Live Animation Creator
Reimport
Expected behavior
The Animation Editor should display the rotations and movements at live time. Also, it’s supposed to display the pose at the exact keyframe the pose was edited.
Thanks for your report. Unfortunately I’ve been unable to reproduce your issue. I have the same beta features, I created a rig from scratch and moved a few parts in the ACE.
Is there anything else specific to the place/rig you’re using?
wait i just realised this only happens when i close the animation without saving then reopening it.
this is possibly because the animation gets corrupted or something (im not sure)
i’m trying every way to replicate the bug intentionally, but the bug wouldn’t trigger. i even tried making the place extremely laggy to edit and the bug still didn’t occur.
maybe it is caused by some kind of occasional buggy state from my computer (im not sure at all🤷♂️)
I also have been experiencing this error. It happens constantly and consistently. It seems to be that when I move the last frame after deleting a frame after it, it occurs. I only have 10 parts in explorer so it shouldn’t be lag causing it. Even if I save the animation, the glitch still occurs. The animation editor is unusable in its current state for me.
Edit: I’ve found a workaround to the problem. If you copy the last frame and paste it at the end, you can make a frame the normal way at the end. However, this workaround is really fiddly, and it would be optimal if it was fixed.