Jojo Chains Of Fate’s Beta Release
Patches:
- Finally Fixed SHA
- Fixed Snake Ability not being able to spawn for the 2nd time
- Fixed Scorpion not being able to spawn for the 2nd time
- Fixed PH Dash
- Fixed CD’s G Move making you stuck
- Fixed CD’s Kick Strike
- Hopefully fixed MIH Travel
- Fixed hallway bug
- KQ damage only doing 3 damage fixed
- WS Gun Fixed
- Fixed KC Teleport inferring with regular attacks
- Fixed the hailway floor glitching bug
- Fixed the kicking issue
- Fixed KC Idle
- Fixed KQ Bomb not doing damage
- Fixed GER Scorpion
- Fixed SHA
- Fixed DK basic punches
- Fixed BF basic punches
- Fixed GE heal stuck
- Fixed BF’s summoning issue + some coloring issue
- Fixed SPP’s broken arm + moves not doing damage
- Fixed MIH Summon + Knife
- Fixed PH kneecap and hat color
- Fixed GER Rock Throw
- PH move T not giving kos fixed
- Fixed Healt Bar
- Fixed SPP H Move
- Fixed CD G Move
Buffs and Nerfs:
- WS Nerf
- KQ Hard Punch cooldown buff
- WS Heavy Strike cooldown buff
- WS F move cooldown buff
- WS memory steal cooldown buff
- SF’s cooldown has been buff on Heavy Strike
- SF’s Heavy Strike damage has been reduced by 5
- SF’s Ziptrap lasting time has been reduced to 3 seconds
- SF’s Ziptravel cooldown has been buffed to 25 seconds
- SF’s Heal cooldown has been buffed to 35 seconds
- CD’s Heavy Strike cooldown is now 15 seconds, damage is reduced by 5
- CD’s Kick Strike cooldown is now 18 seconds, damage is reduced by 5
- Nerfed KQ
- Nerfed Tusk Act 4
Reworked Content:
- Remade TW’s Kick Effects
- Remade KC Strike Effects
- Remade Knife Move for TW
- Remade GE Kick Move
- Remade Heal Mode Aura
- Reworked CD Heavy Strike Effects and some minor audio problems
- Remade GER Heavy Strike Effects
- Remade the Stand Movement System
- Star Platinum Prime’s H move will now have a Rush Effect for the Rushing part.
- Made it so you can’t desummon if your in heal mode for CD
- New GE Heavy Strike Effects
- New Kick Strike Effects for CD
- New Zipper Model
- Added some new spawns
- Added new CD Kick Strike EFX
- Edited SPP’s Models
- Making all effects on client now
- Reworked all animations
Removed Content:
- Removed KO limit from stands
- Removed SF’s G move
- Removed Frog Throw from GE
- Removed Lock On
New Content
- New UI
- Inserted a new map
- Added Camera Shake for some of SF’s moves
- Added a Effect for Drag Punch
- Added ragdoll
- Added SF Heal for mobile
- SHA has randomized voicelines now
- WS Stand Steal has 2 voicelines now
- TA4 now has a Rush Voice + Chumimin Sound for Heavy Strike
- MIH has 3 summon voicelines
- MIH’s TA has 2 voicelines now
- PH has voicelines for heavy strike
- PH has a summon voiceline now
- Both WS and MIH have a scream barrage
- WS has a summon voiceline
- WS Memory Steal ability has a voiceline now
- Added Mobile Heal for SF
- Added a whitesnake barrage sound effect
- Finished Custom Aura Color Gamepass
- Finished 2x Exp and 2x Cash Gamepass
- Now you can earn 50 yen for KO’s
- Completely Remade NightmareSeirei’s quest with a new one
- Now you get reminded when you level up
- Added a Stats GUI
- Made a dark bubble chat gamepass
- Added a scorpion model for GER
- Added Exp and Levels
- Added 4 Pickaxes
- Added a cave mining system
- Added a storymode-ish way of getting stand arrows
- Added the 2nd storymode mission
- New Crazy Diamond Model
- New Combat System
- New Effect Audios for Star Platinum and The World
- 3 Quests Added
(much more but i lost track)