Confusing title, but basically, I have this Jump remote, where when it fires it makes the player do a “small” jump, and it works when it first runs, but when it runs the second time, it does it as the “big” jump, any help?
script.Parent.Jump.OnServerEvent:connect(function(p,character) character.Humanoid.JumpHeight = 0.01 --changes jump power wait() print("0.01") character.Humanoid.Jump = true --makes the player jump print("jumped") wait() character.Humanoid.JumpHeight = 7.2 print("7.2") end)