Jumping Cooldown

For some reason, I have a Jump cooldown in my game.
I have so many scripts in the game, but none of them are about jumping.
I tried to disable all scripts and there’s still a jump cooldown.
if you can help I’d be grateful!

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Did you check:

StarterCharacterScripts
ServerStorage
ReplicatedFirst
[everything in workspace, scripts can be anywhere]
ReplicatedStorage
StarterPlayerScripts

All scripts and localscripts in the game, still no.
But I have about 718k parts in my game, do you think it’s a lag

possibly the issue, try more unions if you can

Does grouping parts to models helps?
(sorry I am new to this)

no it won’t, that just is for organization.

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Do you use any free models in your game? If so, they might have a virus in them, making a jump cooldown.

Didn’t use any in the game, only guns but they’re made by a trusted friend.

If you make a whole new game, copying only the guns, and then can you test if there is a jump cooldown?

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just tested it, I can freely jump.

Then it might be the sheer amount of parts causing the lag in the game. To reduce this, maybe try removing all parts in game and then testing if there is a jump cooldown?

If there is still a jump cooldown after this, we assume it is one of the scripts causing it.

I removed all parts, there is a jump cooldown still.

Then we can assume, because it’s the only thing left, that a script must be causing this. Can you try to remove all scripts and see what happens?

Also remove all parts which have scripts.

I literally removed everything in the game, still jump cooldown.

How about you copy paste everything into another game, because it might be from the game settings.

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This worked, Thank you for your help!
(how do I fix this in settings tho?)

It might be because of the game template that you used, or something you changed in the settings. My advice is to copy all the settings that the new game has to the old one! And also if that was the solution, please mark it as one! Thanks!

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