KARATE! Patch Notes v4.10.0
27 new songs & ambience, glories, performance improvements, new items, and more!
Additions & Changes
- / Added dynamic sound system
- / Added glories to daily shop
- / Added Double EXP weekends
- / Added Eagle Fang & Topanga Karate NPCs
- / Added bots to private dojos
- / Added dojos win leaderboard
- / Added streamer mode
- / Added quest completion alert
- / Red belts now display on competitive leaderboard
- / Removed Christmas Decorations
- / Removed snowballs and cookies
- / Improved night mode
- / Converted event currency into yen
- / Added hold delay to emote sync
- / Removed back accessories
- / Changed allowed hit angle from 115° to 90°
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/ 24 new items;
- Emotes: California Girls, Tea, Billie, Beggin, Hip Swing
- Cards: Martial Arts, Comic Boom!, Cute Penguins, Surf Floral, Sumi-e
- Titles: Kawaii, Members Only, Lifetime Yen, Hotshot, Wraith
- Colors: Sahara Sand, Neon Ride, Kiwi Pops, Peach Fuzz, Indigo Ink
- Glories: Sparkles, Explosion, Money, Confetti
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/ TWO new codes;
- use “V410” for 2 hours of double EXP
- use “KARATE” for 375 yen
Style Changes
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GOJO-RYU
- / Guard Break Duration 10s >>> 4.5s
- / Stun Length 1.5s >>> 1.15s
- / Block Recharge Delay 1.45s >>> 0.66s
- / Block Recharge Speed Multiplier 1.25x >>> 0.4x
- / Maximum Post-Block Attack Delay 0.8s >>> 1s
- / Punch Delay 0.05s >>> 0.1s
- / Punch Length 0.22s >>> 0.2s
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TANG SOO DO
- / Guard Break Duration Multiplier 0.5x >>> 1.2x
- / R. Kick Length 0.24s >>> 0.22s
- / R. Kick Delay 0.13s >>> 0.11s
- / R. Kick Cooldown 1.6s >>> 1.485s
- / R. Kick Range 4.5 studs >>> 5.33 studs
- / L. Kick Length 0.32s >>> 0.3s
- / L. Kick Delay 0.11s >>> 0.15s
- / L. Kick Range 3.95 studs >>> 4.66 studs
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SHOTOKAN
- / Block Cooldown 1.33s >>> 1.4s
- / Guard Break Duration 6.5s >>> 4.166s
- / Stun Length 0.6s >>> 0.5s
- / Stun Reaction Time 0.3s >>> 0.235s
- / Post-Block Attack Delay 0.3s >>> 0.333s
- / Punch Delay 0.16s >>> 0.133s
- / Punch Length 0.19s >>> 0.22s
- / Punch Range 3.35s >>> 3.4s
- / R. Kick Delay 0.11s >>> 0.167s
- / R. Kick Length 0.75s >>> 0.433s
- / R. Kick Range 3.65s >>> 4.15s
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CHITO-RYU
- / Stun Length 1.1s >>> 0.4s
- / Maximum Post-Block Attack Delay 0.3s >>> 0.55s
- / Minimum Post-Block Attack Delay 0.05s >>> 0.222s
- / Block Recharge Delay 1.45s >>> 2.5s
- / L. Kick Range 6.65 studs >>> 7 studs
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STREET BRAWLER
- / Guard Break Duration Multiplier 1x >>> 1.1x
- / Guard Break Vulnerability 1s >>> 1.35s
- / Post-Block Attack Delay 0.075s >>> 0.15s
- / Stun Length 0.825s >>> 0.69s
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MUAY THAI
- / Guard Break Duration Multiplier 1.75x >>> 0.33x
- / Stun Length 0.82s >>> 0.65s
- / Block Length 0.85s >>> 0.65s
- / R. Kick Range 4 studs >>> 2.85 studs
- / L. Kick Cooldown 1.185s >>> 1.2s
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WADO-RYU
- / Allowed in All-Valley false >>> true
- / Block Length 0.665s >>> 0.7s
- / Block Cooldown 1.2s >>> 1.04s
- / Stun Length 0.5s >>> 0.6s
- / Guard Break Duration 8s >>> 5s
- / Guard Break Vulnerability 2s >>> 1.35s
- / Punch Delay 0.15s >>> 0.125s
- / R. Kick Delay 0.35s >>> 0.3s
- / R. Kick Length 0.15s >>> 0.2s
- / R. Kick Range 5.5 studs >>> 5.75 studs
- / L. Kick Delay 0.315s >>> 0.29s
- / L. Kick Length 0.285s >>> 0.3s
Bugs
- / Fixed a bug where leaving a dojo doesn’t return clothes
- / Fixed a bug where old player memory wouldn’t clear
- / Fixed leaderboard’s causing unneeded strain
- / Fixed recursive finds causing spikes
- / Fixed a bug where arena’s killing an intruder would cause strain
- / Fixed a bug where combat couldn’t detect a visible hitbox
- / Fixed a bug where players could reset in private dojos
- / Fixed a bug where players would get stuck loading data
- / Fixed opponent nil error
- / Overhauled animation handler code to reduce server strain
- / Fixed ping display to be a bit more accurate
- / Restored ping based range system to work like v4.4.0
- / Fixed a bug where All-Valley shutdown would cause you to be stuck
- / Fixed combat hit detection to not use deprecated methods
- / Fixed emote sync to allow sync even if you don’t have the emote equipped
- / Fixed the ability to spam settings