Keep Large Amounts of Data for Card Game

Hello, I’m looking to create a card game similar to Blox Cards. I’m relatively new to creating games requiring lots of variables and whatnot, so I don’t know how I would store the variables for the cards Where would I keep all the data of the cards? Through datastores or through a very chunky array?

If they’re gonna have data for players that can change and need to be saved, use datastores. If you’re just gonna store information about the cards, though, I’d use a module (with an array of your cards).

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You can let one big module handle all cards information and data, for example, I do this in my game:
image

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