Keyframes unresponsive after first one

I’m unsure why this happens - the first keyframe can be set, but if you attempt to make one keyframe and then a new one later in the sequence, all keyframes after the first one are unresponsive. It may be the case that this happens after saving, opening a previously-saved animation, or opening and re-opening the animation editor, I’m not quite sure.

As of right now, I don’t know of a work around for this. It is nearly impossible to make animations using the Animation Editor. Also CTRL + Z doesn’t seem to work.

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Bumping this because nearly a month later this still has not been looked at/addressed. I’m currently facing the same issue in studio as I post this. I’m unable to make the animations I need for my game using the Animation Editor. The solutions are finicky and unreliable, like publishing and then reloading the animation every time I want to add a new keyframe to the end.

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