Killing player does not change leaderboard stats properly

  1. What do you want to achieve?
    My goal is to have the script detect whether the player that is killed is the same rank or higher, if so they get added 1 to their current rank.

  2. What is the issue?
    When killing somebody of the same rank the rank does not advance after 2.

  3. What solutions have you tried so far?
    I have tried different ways on getting the rank of the opponent but no matter what the script prints out that the opponent’s Rank is 1 even when it’s not.

Script:

local DebounceTable = {}
local KillDebounce = {}

local tool = script.Parent
local DeadplayerTouch = false

-- local Player = game:GetService("Players"):GetPlayerFromCharacter(tool.Parent)


script.Parent:WaitForChild("Hitbox").Touched:Connect(function(objectThatTouchesTheHitbox)
	if objectThatTouchesTheHitbox.Parent then
		if objectThatTouchesTheHitbox.Parent:FindFirstChild("Humanoid") then
			if DebounceTable[objectThatTouchesTheHitbox.Parent] == true then return end
			DebounceTable[objectThatTouchesTheHitbox.Parent] = true
			local LocalPlayer = tool.Parent.Humanoid
			objectThatTouchesTheHitbox.Parent.Humanoid:TakeDamage(10)
			if objectThatTouchesTheHitbox.Parent.Humanoid.Health <= 0 then
				
				if objectThatTouchesTheHitbox.Parent.Humanoid == LocalPlayer then return end
				if DeadplayerTouch == false then
					local opponent = game:GetService("Players"):GetPlayerFromCharacter(objectThatTouchesTheHitbox.Parent)
					local opponentRank = opponent.leaderstats.Rank
					local you = game:GetService("Players"):GetPlayerFromCharacter(tool.Parent)
					local youRank = you.leaderstats.Rank
					if youRank.Value <= opponentRank.Value then
						DeadplayerTouch = true
					
					

						local NewRank = youRank.Value + 1
						youRank.Value = NewRank					
					
						wait(5)
						DeadplayerTouch = false
					end

					print("You Killed " ..objectThatTouchesTheHitbox.Parent.Name.." Rank: "..opponentRank.Value)
					print("Your rank is "..youRank.Value)
				end
			end
			wait(.5)
			DebounceTable[objectThatTouchesTheHitbox.Parent] = nil
		end
	end
end)