Lag Trouble Shooting

I am looking for a developer (can be builder or scripter) experienced in working around lag in large-scale builds. We currently have a completely functional game, however the lag is high, and we need to find ways to minimize it. This is not a “suggestions box” request, we need an individual capable of bringing solutions to the table that could help us , not a general “have you tried…” situation


We are willing to pay (ROBUX) someone who can produce genuine results and take the time to work through this problem with us.

I hate to be this person but this needs to go into public recruitment.

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Thank you. I didn’t know where to actually put it. I’ll repost

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