Laser is not rotating correctly

I need to make a laser part. So what I have so far is the code for the tool being summoned to the tool that creates them.
I have made a relatively easy summoning script.

script.Parent.Activated:Connect(function()
	local laser = game.ServerStorage.Powers.TestWandPower:Clone()
	laser.Parent = script.Parent
	laser.MovingBlock.Position = script.Parent.Ball.Position
	laser.MovingBlock.Orientaton = script.Parent.Ball.Orientation
end)

I want to rotate the part the way the orb (summoner) is facing. I get an error whenever using orientation, however. "Orientaton is not a valid member of Part “Workspace.logbot22.Tool.TestWandPower.MovingBlock”

my workspace
The ball is the summoner.

Thank you so much for helping me :smile_cat:

EDIT: Renamed script SummonScript.

In your script at line 5 you misspelled “Orientation” and instead put “Orientaton.” That’s why the error message said "Orientaton is not a valid member of Part “Workspace.logbot22.Tool.TestWandPower.MovingBlock”

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This happens to me every time. . . . Thanks!

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