Layered clothing bugs out no matter what in my year old game project

Hello everyone,

Recently me and my buddy wanted to add a new character to our mountain biking game, since we improved our graphics i decided we might aswell improve the characters.

Thought i ran into a issue, the layered clothing on the rthro “human” rig keeps clipping into the skin no matter what, since the avatar tab has been moved its been very confusing on finding a fix for this, and its been frustrating too since ive tried anything. which makes me suspect this is a bug.

On a fresh new project this doesnt happen at all!

Expected behavior

The character should have its layered clothing scaled and fit properly.

Hmm, this is a very curious issue. If you disable/reenable the wrap layer (any wrap layer) in the avatar, does it refit? Is it snapping into place or is the clothing just floating there?

If possible an RBXL of the broken avatar would be super helpful to debug! Thanks!

Hello again,

I tried disabling and re-enabling the wrap layer on both the shirt and pants, it didnt work unfortunately.

The clothing is not floating, it does indeed move with the arms/legs, but as you can see the issue is that its weirdly scaled and all and that does not happen at all if i use the same rig in a freshly new project.

My game was published on the 11/1/2024, and it has never been let to “rot” if this information helps any further.

StarterCharacter rig.rbxm (58.9 KB)

My mistakes for reporting this as a bug, turned out the “LoadCharacterLayeredClothing” was disabled for some reason,

StarterPlayer > Scroll down to Character Section > Enable “LoadCharacterLayeredClothing”
Screenshot 2025-10-02 160038