bugged clothing.rbxm (43.4 KB)
Starting on the night of february 29th, ALL layered clothing used in my game started being super displaced, even though they worked before.
to reproduce the bug, add the layered clothing i attached into an r15 blocky rig and it will be exactly like that
my specs (irrelevant because everyone is getting the bug, ON PUBLIC SERVERS):
Expected behavior
i expect layered clothing to either be backwards compatible or have a way to revert to the old layered clothing loader configuration in a workspace property
this is how clothing looked inside the game right after the update, on the 28th (clothing looked completely normal, no updates on the game were published after this)
Hey @Cruizz_01 , we’re looking into this. From the accessory that you sent in the rbxm, it looks like these clothing items are not using the Layered Clothing system (they have no WrapLayer) - rather, they’re set as a rigid accessory. Is that correct?
they never had a wrap layer, but they did work before so ig a wrap layer wasn´t necessary before?
the clothing are not set as rigid accessory, they deform as the body moves and adapts to the surface of different rigs just like normal layered clothing from the catalogue