Not sure where to ask this, as there is no dedicated place for problems with layered clothing.
However, here is my problem.
When I make an article of clothing in Blender, and I go to Weight Paint, and assign movement to arms, lets etc., it works fine in Blender.
Then when I export it to Roblox, and try it in the little Accessory Fitting Tool, when animating, my clothing seems to stick to things that have no weight, such as the hands. So when the hands move, the sides of the shirt are following them. Even though in blender the hands have no weight data.
Has anyone had an issue like this, I feel like there is some little step I am doing wrong.
