Lean backwards, forewards with bone character(replicated)

I looking for a solution for the lean backwards, forewards mechanic with a bone based character(replicated).
I tested some mechanics without a good result:

  • Transform Bones direct → not feasible according to my research
  • 2 animation with weighting → cumbersome and not really nice
  • one animation an spring to the point of leaning → problematic due to the high start stop rate of the animation for a clean movement

I hope someone have a better idea or the solution :wink:

I’d use this IKControl | Documentation - Roblox Creator Hub