Show us some samples of how your quality of developing has changed from back then, to now!
hii I guess I’ll go first! I specifically picked 2 maps that were similar genre, 3 years apart ![]()
no free models were used in either build ![]()
This was in early 2020
and this was in early 2023! ![]()
chat, theres always room for improvement and learning,
however these are also both showcases and not meant to be used for actual games ![]()
Sorry for all the images, lol. Just tried to find my old work through Devforums post I posted.
But I’ve always remained consistent with making good quality UI/Interface design so (not being cocky) I’m not impressed with the UI. I’m just glad I became a better builder. : D,
Also I realized horror game’s was more of my calling. “Musicmac” - a Guess That Song type of game really wasn’t the brightest of my ideas.
2023 doesnt even look like Roblox…
Wow…
how i used to model/build back in 2020-2021 when i was 10-11 vs

now (15 y.o) – theres more, but i of course can’t upload all of them here LOL!, keep in mind, i do not use blender and i only use roblox studio to build/model, i believe if i were to use blender i could make very realistic stuff. Along the way, ive also progressed on ui design/ sound engineering/animation/scripting & programming and more. i am pretty much a solo dev now, its hard with my pc outta the stone age, but fun.
woah, that looks like a painting
May I ask how fast your computer is?





















































