Hi! I’m currently making a kinda pet system. The pet needs to fly to a part, but should not collide with anything. I just tried with humanoid:moveTo() and just with cFrame, but then it just flies to the part, without thinking of going besides a wall.
I also tried using pathfinding, but then the pet can’t fly.
Well, I already now collision groups, but the just need to go around the wall and not go through them , but thanks for your (helpfull) anwer. 2021-11-09T20:25:00Z