we never gonna do warsaw host mikerzo just stop asking
Happends to me in my soccer game too… ¿Is your ball a BasePart? if your ball is a BasePart try firing a RemoteEvent to make players react when the ball changes the network owner.
I recently made a soccer system too. The best results I could get was doing .Touched on the client and then just verifying the distance to something reasonable on the server before setting network ownership.