Leveling Up Ads Manager With New Features


Hi Creators,

We’ve been heads-down shipping this summer and some updates are now live in Ads Manager: Generative AI Creatives, Asset Library, and Campaign-Level Plays Reporting. These updates give you faster ways to create ads, keep assets organized, and understand campaign performance over time.

Make New Ad Creatives Without Leaving Ads Manager

You can now generate ad creatives directly in Ads Manager using generative AI. Instead of uploading a finished asset, you can describe what you want and get a creative ready to run — no external tools required.

At launch, you get 100 prompts per day at no cost. You’ll find Gen AI Creatives when creating or editing an ad, and in Asset Library. Enter a text prompt and the system will generate up to three creative options per prompt.

In addition, we’ve built the ability to bring your own pre-moderated game assets or images into the prompt, so you can ground generations in your existing visual identity. This means you can anchor the AI’s output to specific reference points. Instead of creating an ad from a text prompt alone, the AI uses your uploaded assets as a visual anchor. This ensures that the generated images match your game’s established characters, colors, and overall visual style.

This is especially useful if you want to test multiple creative directions quickly without waiting on a full production cycle.

Asset Library: Reuse And Organize Creatives Across Campaigns

We’ve also rolled out the Asset Library, a central place to manage, reuse, and organize your ad creatives across campaigns. Previously, assets were tied to individual campaigns, which made it difficult to reuse a great creative or keep things organized at scale.

It’s available to all advertisers. If you’ve been in Ads Manager recently, you may have already seen it. Look for it in the left-hand navigation inside Ads Manager.

Track Campaign Plays Day By Day

When you click into a specific campaign, you can now see Plays broken out day-by-day. You’ll see this as a full time-series view rather than just a summary metric for the selected timeframe.

This makes it easier to understand how your campaigns are driving engagement over time and spot trends across your campaign flight.

What’s Next

We’re continuing to improve Ads Manager, so keep the feedback coming. If you run into anything unexpected with these features, drop a reply here or make a bug report.

Thank you.

37 Likes

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Is this a good idea…? To me, it seems like a way to lower the bar on being able to advertise content in games that don’t exist, effectively fake or deceptive advertising.

91 Likes

We need an option to remove Creatives so older ones can be archived/deleted and not clutter up the selection

12 Likes

:roll_eyes:

This element of the update seems like it will be useful atleast.

Should be useful for gathering overall metrics.


As an aside, stop shoving AI slop into everything for the sake of it. Thanks

9 Likes

Again AI??? :enraged_face:

stop with AI ew ew ew it have no soul i would never click at any ad that have AI or game use AI or anything with AI it have 0 creativity

i used to click in the old ads only they were funny and basic and made by ( humans )
image

Next Update roblox become AI it self :weary_cat:

9 Likes

This is hilarious, at least you get 100 prompts per day:

10 Likes

Honestly, i don’t think is a useful feature gerate AI images, roblox community already hate the new ai features, with this used in the ads, it only reduce the clicks that the ad can have.

3 Likes

Its not like they cant do that through chatgpts or other AI tools

7 Likes

My question would be how does this get moderated, and how does it affect your account?

I don’t want to generate an image that I have good intentions over and then the model generates something bad, and I get immediately punished for it as it’s uploaded as an asset.

What happens when I report the images created by Gen AI Creatives?

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i used the ad manager’s new generation tool to generate how i feel about the generation tool

it appears to not understand how roblox avatars look

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So glad to see Roblox embracing AI slop in advertising. I was worried I’d have to do a little bit of work. Or even pay someone. Thanks guys.

15 Likes

100 billion more dollars to AI slop!!! wooohoooo!

15 Likes

Basically those AI images look like its from the year 2024.
It’s easy to tell if it’s AI generated back then.


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Can roblox prioritize on giving developers better tools inside studio instead of focusing on generative AI? Roblox Studio is so far behind compared to other engines and hearing roblox say that AI is the future of game creation really disappoints me and many of my close developer friends.

14 Likes

The update seems alright, the introduction of the built-in AI for the creatives is a let down, however the asset library and day-by-day metrics seem pretty useful!

1 Like

To be honest, they don’t even look like they’re in the Roblox style. Currently, if you use any AI image generation tool, you need to provide a reference image to get the best results, as the AI uses the reference to understand how you want the final image to look.

4 Likes

Hard pass on this not a good update Roblox

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Please stop using AI for image generation. If you REALLY want to use AI generation tools, atleast make a option to put a reference object (like an base image for image generation) like the person a few posts above said.

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I don’t get it. Why does a game thumbnail video have to be “not overly cinematic” but outright fake AI generation of ad thumbnails is ok?

14 Likes