Life/Server shop

I am making a shop where you can buy an item for, say, $100 and loose it when you die, OR you can get it for, say, $500 to keep it when you die. Ive figured out how all that works, but my problem is how to design the Ui. I have tried the tedious way of making two separate shops with the second one’s price *5. I need a more efficient way to display this. Any and all help would be greatly appreciated, thanks.

You could make it so there’s a button in the shop that changes between the permeant and non-permeant items and simply change all the prices. You could also just have it so when you go to buy the item, the buy permeantly item and buy non-permeantly item appear at the same time.