Hello, I was wondering what the best way to create a “light tunnel” effect in Roblox would be. The best way I have come up with so far is randomly spawning parts with velocities inside a viewport frame but that is terrible for performance and doesn’t look great. Does anyone know a better way? Preferably one done completely with UI but doesn’t have to be.
Thanks.

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My guess would be to take a light tunnel image and put it on a gui then activate it when you want it to come up.
I wouldn’t be able to explain it fully, but I would suggest looking into using Beams
I hadn’t considered beams lol, that’s a good idea and I will try that out.
That wouldn’t be the best Idea, as the image would clearly pop out as an image and not look very professional. It would most likely be the Viewport Velocities as your best option.
Particle emitters + beams seems like the game @plasma_node. Could you share how you made your own effect that works like that?
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