Lighting Glitch Inside Building

I’m trying to make a dark house for my game, and the light from the outside is somehow peeking through the walls. There are no open doors nearby that let the light go to there, are the walls are about 2 studs thick. Is there a way to not let this happen?

My first suggestion’s to make the walls extremely thick and for the parts to clip each other. That will make it harder for the light to bleed through. Second is to configure Lighting to better emulate a room environment.

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Making the walls thicker has helped, and then after adding layers of walls it has blocked almost all light.

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