Lighting has a very noticeable shift after staring at a area mainly lit up mainly by one color of light

Seen in: Neon District 2051 - RP - Roblox


Expected behavior

I would expect the tunnel to not have an orange hue when I first enter it

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I don’t want to insert myself into this conversation, but I encountered a similar issue In a game I was working on. I don´t recall the exact situation, but I remember examining my model and seeing baseparts with reflectiveness and transparencies beyond what is supported (<0, >1). After changing these baseparts or removing them, the issue did not appear anymore. Could this be the same case as what’s occuring in your game?

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Hi, could you please confirm if the above suggestion fixes the issue? If not, could you please attach a repro file and repro steps in the private message so that we can repro it ourselves? Thank you

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