Lighting isnt the same between studio and game

Basically, whenever i join the game on roblox, the lighting loses its bluish tint and i cant find anything about this, except a solved bug report (which doesnt provide help)

here is what i see in Studio:

here is what i see in game (on the Roblox app)

do you know how to fix it? I got it in a couple of games and it is annoying me.

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That is likely the atmosphere that’s going away. Check the studio and client graphic levels in the studio settings.

i can confirm that its probably not the atmosphere. Studio’s and the clients graphics are both at the maximum, and when i deleted the atmosphere, it did not replicate what i see in the client.

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im having this same issue where my lighting settings are set to realistic in studio but not in the actual game with max graphics on both studio and roblox…

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Do playtest and studio graphics different? I am sure that some instances like bloom do not render in studio and only play during playtest or in game itself

There might be a script overriding the Ambient property when the game runs, it’s usually used for coloring shadows.