I accidentally clicked and dragged on the lighting service in the explorer and it dragged my lighting service into ReplicatedStorage and I can’t get it out lol
I can drag it into other services like the workspace but I can’t get it back into the game.
This lighting affects the game lighting while in studio but has no effect once a client has been started i.e. my skyboxes, fog, and time of day don’t appear as they do in studio.
I can create a new lighting service but it doesn’t delete the old one. I now have a random lighting service sitting in ReplicatedStorage.
Trying to change the parent in the command line just throws an error telling me I can’t change the parent of the lighting.
For me, this behavior replicates in existing places, but not new ones.
Doing game:GetService(“Lighting”) will either remove the moved Lighting and create a new one or just move it back to the correct spot and then prevent you from doing the same thing again.