Lighting Parent can be changed by dragging but can't be changed back

I accidentally clicked and dragged on the lighting service in the explorer and it dragged my lighting service into ReplicatedStorage and I can’t get it out lol

I can drag it into other services like the workspace but I can’t get it back into the game.

This lighting affects the game lighting while in studio but has no effect once a client has been started i.e. my skyboxes, fog, and time of day don’t appear as they do in studio.

I can create a new lighting service but it doesn’t delete the old one. I now have a random lighting service sitting in ReplicatedStorage.

Trying to change the parent in the command line just throws an error telling me I can’t change the parent of the lighting.

send help pls

Commandbar, that is the only thing that can override this kind of behavoir I think

game.ReplicatedStorage.Lighting.Parent = game

I was able to run code to destroy the old lighting from the ReplicatedStorage but I still think this should be addressed.

I already said I tried that and it wouldn’t let me move it. It let me delete it though so I’m good now.

For me, this behavior replicates in existing places, but not new ones.

Doing game:GetService(“Lighting”) will either remove the moved Lighting and create a new one or just move it back to the correct spot and then prevent you from doing the same thing again.

You can do worse…

Why didn’t you just press ctrl+Z

Fixed.

Is it fixed only for the lighting or also for all the other services?

Is it fixed only for the lighting or also for all the other services?[/quote]

Did it happen with the other services? I only ever saw Lighting mentioned

Is it fixed only for the lighting or also for all the other services?[/quote]

Did it happen with the other services? I only ever saw Lighting mentioned[/quote]

Look at my screenshot above. ServerScriptService isn’t exactly in the right location…