Lighting Problems

So I’m trying to make some nice lighting but I’m having this problem with the shadows and lighting not coming out right. I’m not sure if theres a plugin or if I’m just doing something wrong I’m trying to make the shadows a little less but still have them there and have the lighting stay inside the building and be evenly paced any suggestions or links to wikis are much appreciated.


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I’m not sure if this is the solution you’re looking for, but here’s something you may try.

First you can go into Lighting at the game explorer and look through it’s properties for Technology, from the looks of it, yours is either Voxel or Compatibility. Here’s a quick example of your current lighting technology,

Now the first thing you could try is to switch to ShadowMap, below is what the example looks like in that tech,

Now you would notice that this here, is still visible, even though the light source is inside the building,

To fix this, you can go to the PointLight or SpotLight object in that light source,

image

Now select that light object and then set the Shadow property to true, this will make it so that the light will actually be obstructed by objects rather than shining through them. As you can see below,

Hope this helps! :+1:

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This helped a lot Thank you! Kind Regards
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