Lighting refresh time/latency issues

There seems to be a large “refresh” or latency issue with when I activate a Point/Spot/SurfaceLight, and when it actually casts light on any bricks. This latency does not occur if you are right beside the light source. This GIF shows the latency I experience, some “chunks” of light activate instantly, while others take (sometimes) seconds to load. The distance from the latency and my character is quite small and my graphics quality is set to maximum.

This issue occurs on every game I make, and it happens on different computers, both my computers and other peoples computers, in Studio and in game. As far as I can see, there is no direct devforum article on this issue and it significantly impacts the games me and my friends make (music festival/theatre stages)

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