Lighting technology issues

This might be more of a studio issue but for some reasons when I start up my game from roblox studio or roblox itself, it starts up with the “voxel” lighting and after 1 second it switches back to “future” lighting. I have always been using “future” lighting and there are no scripts that are manipulating the lighting. This has never happened to me before and are there any solutions?

Okay so let me get this straight. You said it starts as Voxel then after 1 second it switches back to Future and you want it to be Future. Well then this thread has already solved itself. Just dont worry about the 1 second where it is Voxel as players are loading then.

Same thing happens to my game, it switches lighting for a second. I’d assume it simply takes time for lighting to load in, so it looks strange, but I don’t think you can fix it, only Roblox can.