Lighting.Brightness does not work

For context: I am trying to make the game darker depending on how far you are progressing in the game. Although Lighting.Brightness does not affect the game’s lighting.

Technology - Future

Brightness 1:

Brightness 3:

There are three ways to make the screen darker:

  1. Use a slightly transparent black ColorCorrectionEffect.
  2. Add black fog in Lighting’s atmosphere object.
  3. Use Lighting.Ambient

Finally, I think the reason why Lighting.Brightness doesn’t do anything is because it only affects the sun/moon, and not your PointLight. (I don’t know anything about lighting though, this is just a guess).

Hope this helps.

2 Likes

Not sure what you mean to say here, but you can use the Brightness property of ColorCorrectionEffects. You can also use Lighting.ExposureCompensation.

You can also try mixing ColorCorrection Saturation and Contrast to get a “deep-friend” effect

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.