For context: I am trying to make the game darker depending on how far you are progressing in the game. Although Lighting.Brightness does not affect the game’s lighting.
Technology - Future
Brightness 1:
Brightness 3:
For context: I am trying to make the game darker depending on how far you are progressing in the game. Although Lighting.Brightness does not affect the game’s lighting.
Technology - Future
Brightness 1:
Brightness 3:
There are three ways to make the screen darker:
Finally, I think the reason why Lighting.Brightness doesn’t do anything is because it only affects the sun/moon, and not your PointLight. (I don’t know anything about lighting though, this is just a guess).
Hope this helps.
Not sure what you mean to say here, but you can use the Brightness
property of ColorCorrectionEffect
s. You can also use Lighting.ExposureCompensation
.
You can also try mixing ColorCorrection
Saturation
and Contrast
to get a “deep-friend” effect
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.