I’ve previously made a post about how to make a realistic liminal space game… I’ve been working on it for a long time now, possibly months. Turns out I’m not a professional builder on Roblox, nor Blender, or any other external program. I do not have professional knowledge of lighting and how to make a realistic game.
However…! This is all I could do thus far.
Consider leaving feedback and what I should add/tips on how to make it more realistic ^^.
- Awesome!!
- Cool!
- Mid → Should change some things
- Bad!
- Terrible!!
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something I do notice is in corners there is too much light, and I mean along this wall for example :
it seems unnatural and to birhgt, kind of bringing out the realistic factor. This is also a mild problem with future lighting. I dunno what it’s called though, I forgot. This artifacts can be seen here too:

So try making the light range lower, but then adding another light with the original range and making the brightness a lot lower. this could make it look more realistic as the light has a smoother fade from light to dark.
also, I am curious is this black thing intentional? if so is that a camera or something else

other than that is is better than what most can do, so yeah keep going and it’ll end up even better over time
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thanks for the feedback!! I’ll try to do what you said!
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