Line between darker part of union/block and lighter part


line between a darker part of it and lighter on my textured road thats a union and it moves with the camera of the player

I want to make it so that regardless of how your camera is positioned/angled, it is smooth and the same color/texture.

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need more context.
It seems like it just does have different color…

What’s your Studio Graphics setting (21 is max I think) and your Graphics setting in game (10 is max).
Set them both to max and see if it makes a difference.
It may just be your graphics card dealing with with Roblox’s performance saving rendering at distances.
How far away do you estimate the line is from the camera?

Ive experienced this a few times before and one possible fix is ensureing the union has partcolor checked in properties. It might also be a rendering issue with the engine for small/thin parts

yeah this is normal I’m pretty sure

in one of my icons the road turns darker because roblox graphics still have too many problems even at max