LinearVelocity interaction with setting a parts AssemblyLinearVelocity cause choppy replication.

When disabling a linear velocity and setting a parts AssemblyLinearVelocity after it causes choppy replication or setting a parts AssemblyLinearVelocity before enabling a linear velocity.

Visual Aids are linked below in private content because I can’t show the game off publicly

System Information
CPU -AMD Ryzen 7 5800X 8-Core Processor
Memory - 24.0 GB DDR4
GPU - NVIDIA GeForce RTX 3060 12 GB

Workspace settings


Expected behavior

I expect the knockback to be smooth and not jitter around like that when setting the AssemblyLinearVelocity.

It should be like this https://gyazo.com/2f1f8b39c79780cbb72acd7acaa1ed0b.mp4

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2 Likes

I’ve been having this issue too! Bump

2 Likes

This is not a bug, we do not recommend setting AssemblyLinearVelocity directly, in your case you can set the VectorVelocity on the constraint to zero to have a smooth movement.

I do set the vector velocity to zero guess it’s some more jank I just have to deal with